12/16/2023 0 Comments Subnautica vr controller support![]() ![]() In many games it works poorly, but the sound design of alien isolation - sparse music, where the alien's walk produces a shitload of bass, makes it perfect for such vests. Later on, during the first real encounter with the alien, I had put on my haptic feedback vest - it's a pair of transducers strapped to your chest that mirrors the audio. You always think you'd be smarter than people in the movie, and he even had the forehand knowledge that he was playing an alien video game, and still got killed in such a stereotypical way. It was the most stereotypical movie death you can imagine. ![]() THUNK - the alien's mouth thingy kills him instantly. The moment he looks up, he sees the alien, sprawled out in the vent above, drooling down, hissing, it's jaw hinging open. He's like "what in the world is this?" and walks under the stream of water and looks up. This is the first time in the game we'd seen something like this, so he's talking to me as I'm watching his VR view cloned on my TV in front of us. While walking through a corridor, he sees a stream of odd water coming down from a vent ahead of him. He had his eyes open for androids to avoid. Up to this point, all we'd seen were murderous androids, so he assumed more were around. So my friend was playing the game, and gets to this part, and he's walking around all cautiously. There is a bit very early on where you have no idea what's going on, other than a lot of chaos, and the alien can appear here before it's proper introduction. See, the alien can actually appear slightly before it's normal cinematic introduction in the game randomly. The opening is really long - due to switching players and stuff, it actually took us 4 hours to get to the alien, but his introduction to us in VR was one of the most mind blowing VR moments ever, because of how we reacted. The day this came out, me and my buddies played through it in Virtual Reality on twitch for NeoGAF. Gonna quote myself on my experience playing AI in VR when it first released: In short the game now controls like you'd expect a VR game to control, where you actually hold the tracker and guns in your hands and AIM like IRL.Ĭool, cool shit. This latest version of the mod is the first time the mod has added new VR features to Alien Isolation. Now, if you remember the rift DK2, it was shipped before any motion controllers had come out, so Alien Isolation, even in VR, was played using the xbox controller. Last release pretty much got it back up to the state it was on the Oculus Rift DK2. It's actually a simple fix to get compatibility back if you have source code access, but by this time, the team responsible for Alien Isolation had moved on, and thus VR support for the game vanished.īut a group of modders has been going through and re-enabling VR support through a mod called MotherVR. ![]() However, between the release of Oculus Rift DK2 and the release of the consumer version of the oculus rift, the runtime drivers for the VR headset changed and broke compatibility. Long story short, Alien Isolation used to have Oculus Rift DK2 support when it launched. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |